Changelog:
v0.06 - 2025-10-29
Survivor Camp shard jobs (Girlfriend & Sister): each Make Shards task now rolls for Infected Encounter or Harassment (mutually exclusive).
Track Infected encounters separately for Girlfriend and Sister; reaching 10 triggers their respective Bad End (Infected).
Dual routes for Dad & Grandpa: each now has Submission and Dominance paths with 4 milestone scenes (25 / 50 / 75 / 100).
Dominance scenes: unlock at Family Corruption ≥ 10 / 20 / 30 / 40.
Dad — Submission scenes: same thresholds plus Mom Submission ≥ 0 / 5 / 15 / 30.
Grandpa — Submission scenes: same thresholds and Grandma unlocked.
Special Domination scenes for Dad (House Patriarch) and Grandpa (Patriarch Emeritus) after their traits unlock.
New morning scenes (Dominance): one for Dad, one for Grandpa, and a unique combined scene if both traits are active.
Grandma appearance rework: she now appears after sleeping 5 nights instead of at Family Corruption 30.
Added early trust quests for Haruka, Aiko, and Daichi, each tied to specific farm locations (fields, barn, woods).
Introduced Japanese farmstead family:
Haruka (mother) — new questline and trust mechanics.
Aiko (daughter) — barn quest with submission/domination options.
♂ Daichi (son) — hunting quest in the countryside woods.
Dynamic trust milestones & changing portraits for Haruka, Aiko, and Daichi at 50 Trust.
Improved sleep / night cycle to prevent overlapping triggers.
Enhanced visual consistency: refined borders, link timing, and background colors.
Added Isolated Cabin discovery in the woods with minor loot updates.
Minor bug fixes & balance tweaks: smoother relationship growth and updated submission color (light blue).
v0.05 - 2025-09-12
Immune Girl Questline Expanded
Added South Gate escape sequences (Witchhunt, Merchant Wagon, Side Breach).
Each route has unique consequences and trust changes.
Final safehouse scene with variable reactions depending on trust.
Survivor Camp Update
Clack Shards economy balanced.
Map to Slums now requires both Data Drives and Antidote Vial.
Girlfriend Trait System
Traits now lock to one path at a time.
Nympho and Naturalist fully playable.
Oral Fixation, Size Queen, and Materialistic are work in progress.
Each trait has 3 stages with progression hints.
Completed traits now display as badges with tooltips.
Grandma Route Begins
Choose between Submissive or Dominant path, each with unique intro scenes.
Added quest chains (4 stages each) with relationship requirements (+20, +40, +60 or negative thresholds for Dom).
Traits linked: Submissive path grants the Girlfriend a “Dominant” trait, and vice versa.
Visual Additions
New custom art: South Gate, Abandoned House, Immune Girl dancer look, Scavenger, Survivor Camp map.
More atmospheric illustrations: mob with torches, VIP bouncers, wagon merchant, palisade breach, and more.
System & QoL Improvements
Shower & bathroom scenes now adapt if quest events are active (quests override default text).
New cheat key system implemented.
v0.04.1 - 2025-07-17
Domination Scenes – Roam Around
Added 6 new domination scenes to the Roam Around system.
Unlock conditions: Girl Domination ≥ 15 and Dad or Grandpa Submission ≥ 10.
Stats & Dialogue Balancing
New Stats: Dad and Grandpa now have individual Submission values.
Rebalanced interactions: All choices in their dialogue events now give:
➕ +5 Relationship (positive)
➖ –5 Relationship (negative)
+5 Submission or +5 Domination depending on dialogue intent.
Dom TV Scenes
Watching TV now includes Domination scenes for Mom, Sister, and Girlfriend.
Unlock tiers:
Domination ≥ 15/25/50 (Girl)
Submission ≥ 20 / 40 / 60 (Dad or Grandpa)
NTR Scene Refinement
Several early NTR-style scenes have had their dialogue adjusted for improved tone, pacing, and immersion.
v0.04
Complete Scene Rewrites
Mom, Sister, and Girlfriend: Every existing scene—both Submissive and Dominant paths—has been fully rewritten.
Dialogue now better reflects personality growth, emotional tone, and relationship dynamics.
Expanded Character Content
+2 new scenes for each Dom/Sub path (Mom, Sister, Girlfriend) — 12 total new moments.
Night Incursion Arc: 9 new scenes (3 per girl) that unlock based on House Integrity:
60% – minor event
40% – intermediate event
20% – full corruption strike
️ New Exploration & World Content
Go Alone Expedition: A new “Outside” path with a 30% chance to trigger the "Bite" event.
Survivor Trading Camp: New trading hub. Buy supplies, send Sister/Girlfriend on scavenging trips.
Military Facility Storyline
Control Room console now remembers the access code once it’s been entered.
East Wing Archives and Medical Lab added as explorable areas.
Part of the Project AUREUS arc with an antidote vial and contaminated research logs.
Quest objectives update dynamically.
Systems & Quality-of-Life
Clack Shards introduced: trade currency forged from scavenged metal.
Cheat Menu Overhaul: Cleaner layout, new tracked variables (like Grandma Submission), and full “Reset All” option.
️ Visual & UI Enhancements
Custom images added for:
Control Room
Medical Lab
East Wing
Survivor Camp
Expedition Road
UI improvements to inventory, stat bars, cheat panel, and general polish.
Fixed: NaN inventory bugs and variable display issues.
v0.03 - 2025-05-30
NEW CONTENT & SCENES
1. Sister NTR with Dad & Grandpa:
Location: Sister’s Bedroom
Requirements:
Dad or Grandpa Dominance ≥ 20
Sister Submission ≥ 25
For more intense scenes, Dad/Grandpa Dominance ≥ 40 and Sister Submission ≥ 50
Certain scenes can only be accessed after reaching specific submission and dominance levels.
2. Dad & Grandpa Using Dominance to Influence Girls:
Locations: Living Room, Bathroom, Sister’s Room, Master Bedroom, Guest Room
Requirements:
Dad or Grandpa Dominance ≥ 20 to initiate first-level scenes.
Dad or Grandpa Dominance ≥ 40 for more aggressive or assertive scenes.
Dad or Grandpa Dominance ≥ 60 for the most intense, controlling interactions.
Lust ≥ 30 in some scenes to unlock specific reactions.
3. Grandma’s Introduction and Power Play:
Locations: Guest Room, Sister’s Room, Bathroom
Trigger Event: Grandma returns after hearing about the family’s decline.
Requirements:
Grandma is introduced after dad and grandpa domination is >20
Grandma Dominance ≥ 20 to start disciplinary scenes with Sister.
Sister Submission ≥ 25 for more intense interactions.
6. Roam Around - Random Events:
Locations: Living Room
Requirements:
Consumes 10 Energy and 5 Hunger per roam.
Random chance to encounter scenes based on character stats:
Sister and Dad - If Sister Submission ≥ 25 and Dad Dominance ≥ 30.
Mom and Grandpa - If Mom Submission ≤ 15 and Grandpa Dominance ≥ 30.
Girlfriend and Dad/Grandpa - If Girlfriend Submission ≥ 15 and Dad/Grandpa Dominance ≥ 30.
7. New Game Start Requirement:
If a save is loaded from a previous version, the player is redirected to a notice passage that requires a new game start for full content access.
8. Card Game - Rations Betting:
Location: Your Room
Play against Girlfriend, betting rations.
If Girlfriend loses all rations, she can either:
“Fetch” more from Dad or Grandpa (if their Dominance ≥ 30).
Compromise with the player for more rations (if Lust ≥ 40).
General Balancing & Adjustments:
Bug fix and Fix previous scenes with dad and grandpa with gf now sub is >=15
v0.02
Exploration & Combat
New Locations: Corner store, abandoned van, and a crawlspace behind a collapsed wall — all filled with new story scenes.
Danger System: Mutated bandits now have a chance to ambush you. Reactions and outcomes vary based on your corruption, choices, and random chance.
Character Events & Corruption
Random Room Events: Daily-limited scenes with Sister or Girlfriend, tied to your relationship stats.
Night Visits: High lust levels may lead to someone slipping into your bed… with branching results depending on your response.
Living Room Confrontation: Dynamic argument between Dad and Grandpa — your choice shifts family corruption and trust.
Mother Scenes Complete: Both dominant and submissive routes for Mom are now fully implemented.
Route Selection System: You can now pick Dom or Sub paths for each main girl individually.
New Lust Events: Small, random lust gains added to idling, exploration, and sleep scenes.
Sister Dom Path Expanded: Multiple new scenes added for a more assertive sister.
Girlfriend Sub Path Expanded: New progression events showing her growing submission.
More Dad/Girlfriend + Grandpa/Girlfriend Scenes: NTR-style branching scenes that deepen over time if conditions are met.
House Integrity System
New House Meter: If house integrity hits 0, it triggers a Bad End (Invasion).
Repair Option: Spend energy to fix the house and delay collapse.
Decay Over Time: Sleeping reduces integrity a little, forcing you to maintain your defenses.
Messaging System Overhaul
Realistic Chat UI: Separate threads for Mom, Sister, and Girlfriend.
Dynamic Replies: Texts adapt to current corruption and chosen path.
Notification System: You’ll see alerts when a new message arrives.
UI & Visual Updates
Expedition Avatars: Sister and Girlfriend now have dynamic art when sent out alone.
Live UI Bars: Updated to show real-time stats, character portraits, and corruption state.
Always-On Buttons: You can now access “Your Room” and “Inventory” anytime.
Expanded Status Bars: Track hunger, energy, lust, and corruption in detail.
Narrative & Design Improvements
Impactful Choices: Your decisions now visibly influence stats like submission, love, and corruption.
Non-Repeating Events: Most scenes won’t repeat endlessly unless reset via sleep.
More Visual Variety: Scenes now use more images, animations, and expressions tied to corruption or lust.
v0.01a - Initial Release
Tips: to increase lust you have to go in the inventory, go to phone and watch porn.
1 kitchen scene/1bathroom scene with sister added(if corruption and submission or domination high enough)
1 guestroom scene with girlfriend added(if corruption and submission or domination high enough)
Added UI bar with Hunger, Energy, Lust, and Family Corruption.
Implemented character stats for Girlfriend, Sister, Mom, Dad, and Grandpa.
Created an expedition system for gathering supplies.
Introduced an inventory and food system with dynamic updates.
Developed a secret unlockable Cheat Menu for modifying stats.
Implemented stat bars with real-time updates.
Added Girlfriend and Sister avatar screens that change based on submission and domination levels.
Expanded Dad, Mom, and Grandpa stats to include corruption-related values.
Introduced random events where Girlfriend loses love due to neglect.
Created a Guest Room event where Grandpa comforts Girlfriend, increasing corruption.
Implemented a cooldown system for events to prevent repetition.
Improved room and house descriptions for immersion.
Introduced a shower event that reduces lust, with special scenes at high corruption levels.
Fixed broken links in various events.
Balanced event triggers to prevent excessive repetition.
Made the Cheat Menu persist after being unlocked once.
Optimized inventory and food display, ensuring food is only shown in the backpack.
Next Steps:
Expand Family Corruption effects to make them more impactful.
Improve exploration events with deeper interactions.
Introduce more dynamic relationship shifts based on interactions with Dad and Grandpa.
Enhance UI with more images and immersive atmosphere updates.