• Статус перевода: От Разработчика
Karbit ®
21-Ноя-2025 08:57 | #1 · Автор


Описание:
Приключения! Экшн! Острые ощущения! Когда-то даже Королева Демонов знала эти слова наизусть. Шли века, убивать героев ей надоело... пока однажды она не изменила свое отношение к ситуации... Теперь ваша очередь пройти этот извилистый путь развращения героев вместе с ней!
Приготовьтесь к дикой поездке, полной абсурдных ситуаций, глупых миньонов и самоуверенных героев! В конце концов, дело не в том, чтобы убить врага, а в том, чтобы победить его.
Adventure! Action! Thrills! Once upon a time, even the Demon Queen knew these words by heart. As centuries passed, killing heroes became boring to her...until one day, change attitude to the situation...Now it’s your turn to walk this twisted path of corrupting heroes alongside her!
Get ready for a wild ride full of absurd situations, dimwitted minions, and cocky heroes! After all, it’s not about killing your enemy - it’s about conquering them​
Год выпуска: 2025
Жанр: 2d game, 2dcg, ahegao, animated, big ass, corruption, fantasy, female domination, female protagonist, handjob, mind control, oral, slave, teasing, trainer,
Цензура: Отсутствует
Разработчик/Издатель: VaRoTeam - patreon | itch.io | discord
Платформа: PC/Windows/Android
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.3.0.0
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский

Changelog:

v.0.3.0.0 - 2025-09-08
=====
v0.2.7.5
New Content:
Added 8 new storylines.
Added a new NSFW scene to the gallery.
Introduced a new shop specifically for Vergil.
Bug Fixes:
Fixed a visual bug with Premultiplied Alpha - no more black outlines in isometric poses.
Corrected the logic for switching between fullscreen and windowed modes; previously, some users encountered a black screen.
Fixed the isometric game - it now launches correctly, and the enslavement function works as intended.
Resolved an issue where poses weren’t selected on the first launch of the isometric game.
Addressed screen resolution issues:
Non-standard resolutions now display correctly in the settings dropdown.
Switching between fullscreen and windowed modes or changing resolutions no longer breaks or misaligns the UI.
Fixed an issue with the MAXIMIZED window mode - resolution changes no longer cause UI misalignment.
Corrected a bug where the background blur would disappear in certain UI modes.
Gameplay Improvements:
New Shop:
After Vergil meets the madman, a special shop unlocks on the map, selling items that make the runner mini-game easier.
Vergil’s appearance now changes visually when purchasing items for him.
Goblin Slayer Helmet: A helmet once belonging to a legendary adventurer, upgraded with cutting-edge engineering and sized for an imp. Wearing it makes others more favorable toward the wearer.
Body Exoskeleton: A modified exoskeleton for an imp’s body, allowing Vergil to carry more money and avoid hits from thrown objects. Cooldown on hit: 3 seconds.
Leg Exoskeleton: A modified exoskeleton for an imp’s legs, enabling Vergil to carry more money and avoid obstacles upon collision. Cooldown on collision: 3 seconds.
Isometric Game:
Added 3 new NSFW CGs at the start and end of the game.
Added an exit button for the isometric game when the enslavement limit is reached (e.g., 10000/10000), with progress saved.
Added a "Rewind Time" label next to the time rewind button in the UI.
Mini-game bonuses are now displayed in the isometric game’s UI.
Added an overlay for Hard Mode, which disables pose-switching buttons when activated.
Rebalanced: The completion bar fills 30% slower, and poses now have less impact on pleasure and disgust parameters.
Item Price Changes:
Igniter: 25 → 60
Tonic: 25 → 30
Essence of Craving: 15 → 10
Aphrodisiac: 15 → 10
Cleaning Mini-Game:
Increased item collision size to make clicking easier.
Rebalanced rewards: Gold reduced from 2000 to 1500 points, Silver from 1500 to 1000 points.
Charm Mini-Game:
Reworked into a rhythm game; we’re still working on selecting suitable music.
Story:
After completing a storyline, the next one automatically starts if available, until the player has viewed all storylines.
Tutorial:
Clicking the question mark now pauses the game, showing a brief description of the gauges and a video of their changes.
UI Improvements:
Enlarged the bottom character-switching buttons for the Android version - now easier to tap.
The main menu and some UI elements no longer stretch on non-standard resolutions.
Android Support:
Added support for 32-bit systems, though stability testing is still needed.
Note: The build size has increased.
Localization:
Added machine translations for:
Spanish
Portuguese (Brazilian)
French
German
Chinese (Simplified)
Japanese
Korean
Planned translations for Italian, Polish, Indonesian, Vietnamese, and Turkish - we’ve noticed the buzz under our Patreon posts and flag reactions on Discord!
We’ve created a dedicated #translations channel on Discord where anyone can review existing translations or contribute translations for their own language!
v0.2.2.5 - 2025-08-02
Added 8 new storylines.
Added a new NSFW scene to the gallery.
Introduced a new shop specifically for Vergil.
Added a new NSFW scene to the gallery.
Added a new category of isometric poses.
New isometric penetration pose
Added 5 new stories.
Completely revamped the "Runner" mini-game. You can now choose difficulty modes and other activities on the map.
Pose descriptions now display the hero’s attitude toward them with a color corresponding to the isometric game.
In the glossary, Marcus’s tab now shows how many times enslavement points earned from the "Cleaning" and "Charm" mini-games are multiplied.
Esther’s glossary tooltip now displays the current amount of money and the amount needed to progress the story.
Fixed the cheat menu interface. It is now more visually prominent.
Fixed a bug with sound volume.
The "Cleaning" mini-game has been modified: missing now deducts 0.5 seconds instead of 1 second, and the red vial has been removed (and good riddance).
v0.2.2.0 - 2025-06-11
Added a new isometric pose!
Rebalanced the isometric game. Stamina consumption is now reduced by 1.5x, but enslavement accumulation is also reduced by 1.5x. The game now feels more meditative. Balance has been reworked, and minor related bugs have been fixed.
Added the glossary. Its icon is located next to the menu exit button. Clicking it opens the interface, where you can learn everything about your favorite characters: their descriptions, poses, and related stories. You can browse characters, switch between information pages, and select pose categories. If a character or their page is locked, the glossary will indicate what you need to do to unlock them (e.g., complete a specific stage). Now you can dive deeper into the game’s world, explore all the characters, and instantly understand how to unlock new scenes!
Added an arrow to help with navigation. It points to a new room the player hasn’t visited yet and disappears once the room is explored.
Fixed a bug in the runner mini-game. Previously, exiting the mini-game caused it to freeze and crash. If the bug persists, please let us know.
In the runner mini-game, lighting now starts at evening and smoothly transitions to nighttime as the game progresses.
Adjusted Vergil in the runner mini-game to prevent him from colliding with obstacles at the edges of his body.
In the “Cleanup” mini-game, the player now destroys all artifacts with a single hit.
The time-skip button was too large and inconvenient. Its clickable area has been reduced for better usability.
When changing screen resolution in the settings, it looked like the entire image broke because the game was paused. Now, rendering resumes for a couple of frames, updating the image when the resolution changes, eliminating the odd visual bug.
If the game isn’t in fullscreen mode, it now always launches with a window border, allowing you to resize and drag the window.
Item descriptions now include percentage values for restoration. For example: “Igniter. Restores 20% of the Demoness’s stamina bar.”
When hovering over item icons during the isometric game, even if they’re on cooldown, their description and hover effect are now displayed.
Fixed a strange bug where changing poses at 99% of a character’s arousal didn’t count toward the story’s outcome, even though the animation and other logic worked correctly.
Reduced the texture size of isometric poses by 2x.
Reduced the texture size of focus zones in the isometric game by 2x.
Fixed visual transparency bugs when switching poses.
When switching focus zones, the “Relax” animation texture briefly appeared for a second. Focus zones now work correctly.
v 0.1.1.5 - 2025-05-23
- Added 3 scenes, 2 of which are NSFW.
- NSFW scene with Esther added to the gallery.
- Fixed UI bugs.
- Corrected minor typos.
- Fixed incorrect sound triggers in certain parts of the visual novel.
v 0.1.1
- Added a new location. It is located opposite the Hero's room and appears after reaching 2500 enslavement points.
- Added Vincent in the throne room.
- Added a runner mini-game.
- Controls in the runner: A-D for left-right movement, W/Mouse wheel up for jumping.
- New pose in the sex game.
- The maximum enslavement bar will now increase as the story progresses.
- Added notifications for various achievements.
- Rebalanced the sex game.
- Added new sprites.
- Added a new NSFW scene for Esther.
- To unlock it, you need to earn 500 coins.
- Added hints in the sex game explaining what each progress bar does.
- Optimized loading.
- General UI improvements.
v0.1 Release

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