Changelog:
v0.5.1 - 2025-08-21
Story/Gameplay
Quests
Quest 003 can be completed
Quest 005 can be completed
Quest 007
Quest 008 is received, but CANNOT be completed (nothing will happen)
Quest 009
Quest 010
Note: Quest 006 still CANNOT be completed (nothing will happen)
Morning meetings and daily work
The team will have some team bonding - talking about quests you have finished the day before, if there were any
On day 4 you will be told you have to learn how to do the last job - room cleaning
From day 5 you can choose where you want to work that day (or if you want a day off)
Room Cleaning shift
After completing quest 004 - the store's decor changes (full shelves) and permanent items appear in the stock
Note: tools and the sleeping accessories won't unlock more content now
Girls' placement system
Instead of always staying in one place, the girls will now be spread out around the hotel, depending on the work we choose for the day. To make it easier to keep track, a table will now appear during job selection, showing where each girl will be placed that day. Additionally they may spend free time in their rooms.
Missionary sex position
skill point can be exchanged to unlock next position on the skill map - the missionary.
Extras/Art
Pixel Art of three new characters, dialogue portraits for two of them
NPC's now enjoying drinks on the benches by the beach
New map in the forest (upper right corner of the current forest map)
Features and system
Gallery
Steam Deck support improved
Steam Cloud support
Changed:
Front desk shift
Changed the layout of the PC with the schedule, and now NPCs ask more varied questions (on weather, hotel information or currency rates)
Bar shift
Adaptive tempo - how fast new guests come in depends on how quick is the player mixing the drinks
Energy system
Locked nights - at night you go automatically to bed. You need to buy an permanent item from the store to be able to walk around at night (item available after quest 004)
Full recovery - nights restore your whole energy bar
Changed energy cost - actions energy cost is more varied. Some actions will also take energy but won't take time
Work energy cost - the energy required for work will be deducted when you select a job during the morning meeting, so you don’t have to worry about running out of it later.
Dexterity is now called Fitness
Girs' "Personal Favorites" listed in the Girls Menu
Mouse control improvements
Many, many, many bug fixes and general improvements
v0.3.1 - 2024-09-28
There was a game locking bug in the 0.3.0 version. We have already uploaded a fix , so please download the new version 0.3.1.
v0.3.0
Added:
Story/Gameplay
Quest 003
Quest 004
With illustrated scene
Quest 005 *
Quest 006 *
Opportunities to earn extra money
Mail delivery
Keeping an eye on the dog
Opportunities to raise Abilities (Charisma, Dexterity, Reliability)
Taking a bath, Reading, Eating
Shun and Fuyuko can now be found around the hotel
This allows for conversations with Fuyuko and sex with unlocked position (a handjob) at the right time
Short scene at the morning of day 4, foreshadowing further events
Player's system
Added information about the perks available to unlock in the Player's menu
Mechanics
Items and item management
Store (buying items)
Backpack (using items)
Manual Save/Load
"Go to sleep" option in our room
World
New map: Beach entrance
Extras/Art
Shopkeeper's pixel art and dialogue portraits
Ambience sounds for the forest (morning/noon, afternoon, evening/night) and the sea
Player's system
Player menu: Added exp bars in the Abilities section
Extras/Art
Added more interactive objects and hidden money to be found around the maps
Birds!
Gameplay Music won't be playing at nights
Changed/Fixed
Front desk shift
Guest appearances and phone calls are more randomized
Front desk shift now raises your Reliability, not Dexterity
Bar shift
Guests appear much faster
Number of guests lowered by half
Time pass fix - overall rework of the time passing. Sometimes music didn't start to play, sometimes screen flashed. Now it's fixed.
Many, many smaller fixes and stability improvements
* These quests are received and some of the objectives can be completed, but not all due to the current time lock
v0.2.2
Added:
Story/Gameplay
Shun and Fuyuko can now be found around the hotel
This allows for conversations with Fuyuko and sex with unlocked position (a handjob) at the right time
Short scene at the morning of day 4, foreshadowing further events
Player's system
Added information about the perks available to unlock in the Player's menu
Extras/Art
Added more interactive objects and hidden money to be found around the maps
Birds!
Gameplay Music won't be playing at nights
v0.2.1
Added:
Story/Gameplay
Quest 003 *
Quest 004
With illustrated scene
Quest 005 *
Quest 006 **
Opportunities to earn extra money
Mail delivery
Keeping an eye on the dog
Opportunities to raise Abilities (Charisma, Dexterity, Reliability)
Taking a bath, Reading, Eating
Mechanics
Item management
Store (buying items)
Backpack (using items)
Manual Save/Load
World
New map: Beach entrance
Extras/Art
Shopkeeper's pixel art and dialogue portraits
Ambience sounds for the forest (morning/noon, afternoon, evening/night) and the sea
Player's system
Player menu: Added exp bars in the Abilities section
Changed/Fixed
Front desk shift
Guest appearances and phone calls are more randomized
Front desk shift now raises your Reliability, not Dexterity
Bar shift
Guests appear much faster
Number of guests lowered by half
Many, many other fixes
v0.2.0
Added:
Quests system
Quests menu
Active quests list + quest info
All quests list + hints on how to unlock remaining quests
Follow quest option to show current objective
Quest notifications: New Quest, Quest Completed, Objective Completed, Quest Updated
Reward notifications: Money Earned, Item Obtained, Skill Point Gained, Intimacy Experience Gained, Stat Experience Gained
Girls system
Intimacy Level Up + Perk unlocked notification
Unlockable clothing
Unlockable Perks with Intimacy Level
Unlockable Sex Positions with Skill Points
Girls' menu
Personal info and statistics section
Unlocked clothes preview
Perks list
Sex positions "skill map"
Interacting with girls: Conversation Minigame
Selection Effect Indicators - the interaction options you choose from will display their consequences (e.g. passage of time, losing money, gaining experience points, etc.)
First unlockable Skill Point and the first sex scene
Player's system
Player's menu
Statistics section
Permanent Items and Active (temporary) Bonuses preview
Abilities section with perks
Story/Gameplay
Quest 001
End of Day 1
Beginning of Day 2
Quest 002
Bar shift
Tutorial
First shift
World
Added maps:
First floor; corridor and rooms
boiler room
backdoor area
Extras/Art
Shun Amino's pixel art and dialogue portraits
MC's object carrying pixel art animation
Additional BGM tracks
Additional actions for NPCs and a couple of objects to liven up the space
Changed/Fixed:
Fixed bug blocking sorting the documents during tutorial
Fixed bug with MC getting stuck after picking up the phone
Changed the looks of the "correct mistakes" minigame to make it clearer and more intuitive
Many fixes and improvements to mouse controls
Tweaked the cutscenes to make them feel more energetic
Tweaked gameplay mechanics to make them feel more brisk
Improved pathfinding for mouse control to make it feel more snappy
And many, many smaller fixes
v0.1.0
Initial Release